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CONCEPT

Generative Music

Eno's term — coined in 1995 — for music produced by systems rather than composed note by note, in which the creator designs conditions for emergence rather than determining the output, and which provides the structural template for understanding human-AI collaboration.
Generative music is Brian Eno's name for compositions produced by systems whose outputs the composer does not directly determine — music that is, in his formulation, ever-different and changing, and that is created by a system. The composer establishes the elements, the rules, and the initial conditions. The system runs, and the specific music that emerges arises from interactions the composer did not script. Music for Airports (1978) and Discreet Music (1975) were early instances. The concept provides the most developed framework available for thinking about authorship, emergence, and value-recognition in the age of AI: in both cases, the human designs the system, and the system produces outputs that exceed the designer's specification.
Generative Music
Generative Music

In The You On AI Field Guide

The technical origin was practical: tape loops of different lengths playing simultaneously, their phase relationships drifting continuously because their durations had no common denominator. The loops never realigned into a repeating

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