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CONCEPT

Participatory Design

Co-design methodology positioning affected communities as architects rather than end-users—developed through Scandinavian labor movements, applied to AI by Srinivasan.
Participatory design emerged from 1970s Scandinavian labor movements demanding worker voice in workplace technology decisions. The methodology positions users not as passive recipients of designed systems but as active co-designers whose knowledge shapes fundamental architectural choices. Ramesh Srinivasan extended the framework through fieldwork with indigenous communities, demonstrating that effective technology design requires sustained engagement with communities' own articulation of needs, values, and constraints. Applied to AI, participatory design would mean including Global South developers, indigenous knowledge-holders, and marginalized communities in the earliest design stages—not as consultants validating decisions already made but as co-architects determining what problems matter and what solutions serve.
Participatory Design
Participatory Design

In The You On AI Field Guide

The participatory design tradition began with the Norwegian Iron and Metal Workers Union's collaboration with computer scientists in the 1970s to shape the introduction of computing into industrial workplaces. Workers demanded not merely training in how to use new systems but authority over what systems would be introduced and how they would function. The resulting UTOPIA project (1981-1985) developed methods for incorporating workers' tacit knowledge into system

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